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Imaginware Development Co.

About Us

Many people like to know a little about the company behind the products they buy, so we'll use this page to provide more information about our business philosophy, history, and employees.

Our Business Philosophy

Imaginware's objective is simple. To produce the best Character Generator available for Steve Jackson's Generic Universal Roleplaying System.

Our business is dedicated to the production of the best quality, most inclusive, and inexpensive character generator that will improve the character creation process of our customers. We guarantee you have not created characters faster, or more easily, than you can with the GURPS Character Generator.

Our Company

Imaginware Development was started in 1995 with the first release of the GURPS Character Generator. The software in it's infancy was only meant to alleviate the mathematical problems of buying skills, advantages, spells, etc. and not have to perform all the addition by hand. Being avid GURPS players, the program began to take on a life all its own. As time passed, more and more features were added to what used to be a complex calculator. With every gaming session, another suggestion was made... "Wouldn't it be great if the generator could...." Several hundred "What if's" later, the generator became the complex piece of software you see today. The in-house game calculator became something that was felt others might be interested in. So, due to a great love of the GURPS Roleplaying system, and many many arduous hours of development, Imaginware proudly sells the generator to all GURPS fans.

Our Employees

Timothy S. Antonicic - CEO, Chief Architect & Developer.
James R. Antonicic - Chief Engineer of new Source book material.
Lori Broach - Technical Writer

A business is only as good as the people who work for it. Here we'll talk about the valued members of our company who help to ensure our business is the best it can be. For example, we might feature a picture of our employee of the month:

A mature woman; Actual size=180 pixels wide

Marg Williams has always gone above and beyond the call of duty. Her work this month has been invaluable.