What's New?
Imaginware Development Co.
What was New in Version 2.0?
Version - 2.0 - It's finally here... but backwards compatibility of characters was lost due to the extensive internal rewriting of the program. Many skills, ads, disads, etc.. have been moved from their original places to new ones to make the software more cohesive. Hope the new flexibility of the software helps you to forgive the loss of the backward compatibility.
  1. Databases!!!! The old INI and TXT files have been removed and all of the information is now is several simple databases...
  2. Added second list box to all screens to show history of items selected during that particular session.
  3. Created separate DLL's for Possession, Prerequisite and Special Calculation routines.
  4. Many internal enhancements to improve display speed and overall software performance.
  5. Bold level of encumbrance on main character page.
  6. Added ability to select your Parry and Block skills.
  7. Added a "Drop for Combat" option to your equipped items, giving you the flexibility to be carrying an item, but not have it affect your combat effectiveness.
  8. Added an "Equip All", "Unequip All", and "Remove All" push button to make equipping and unequipping items faster.
  9. Added graying of menu items so that you cannot select an item unless it is available to you.
  10. Added ability to Default Skill from Strength and Health.
  11. Added option to include Running in Basic Speed or not.
  12. Added Move for Combat and Travelling on main character page.
  13. Fixed calculation for Language Talent and Linguistics adding to Language bonuses.
  14. Changed the Character Notes entry. You can now enter paragraphs of data into one note without regards to length.
  15. Defaulted Skills will now display the skill they are being defaulted from next to them in parenthesis.
  16. Dodge score is now being calculated.
  17. Fix to Cultural Adaptation Bonuses. They are now being correctly calculated and not being cumulatively added after every character Recalculation.
  18. Added Special Calculation and Possession checking for Reduced Move.
  19. Added Calculations for Hit Points and Fatigue.
  20. Fixed problem of low weight items not adding correctly.
  21. Added Calculations for Extra Encumbrance Racial Advantage.
  22. Added Shield Info to Other PD and DR section.

<< Back