- Added: Bite damage to character.
- Fix: Recalcuating Maneuvers and Defaulted Skills based on a Character Stat now
- Fix: "No Record Found Error" no longer occurs for Maneuver and Defaulted Skills
based on a Character Stat.
- Enhancement: Deafness modifies Hearing Check to 0, and gives +3 bonus to Sign Language,
and Lip Reading. Also gives -3 to language skills.
- Enhancement: Hard of Hearing Disadvantage now adjusts Hearing Check.
- Enhancement: Cannot have both Hard of Hearing and Deafness.
- Enhancement: Thaumotology skill now receives bonus from character's Magery level.
- Fix: Transportation Encumbrance now calculates correctly.
- Enhancement: Added support for Ritual Magic.
- Enhancement: Added Page information to equipment, armor, and weapon dialogs.
- Enhancement: Equipment Sub-dialogs modified. Can now make sub-table items enhanted.
- Fix: Racial Ad - Scales - PD and DR corrected.
- Fix: Recalculation will iterate through as many levels as required to recalculate
all defaulted skills.
- Added: Low-Tech Database.
- Added: Pyramid Database.
- Added: Bio-Tech Database.
- Enhancement: Change Option Preferences GURPS Sets to a Checked List Box of modules.
- Enhancement: Encumbrance/Move section of the Main Character page now reflects any
adjustments due to reduced move.
- Enhancement: Added Recalculation to Transportation items, Added Bite, Swing, Thrust, and Punch values to Animal Transportation items, display armor PD DR values.
- Enhancement: Split Historic Database into Aztec, Japan, Russia, Swashbucklers, Imperial Rome, Greece, Arabian Nights, Places of Mystery, Vikings, Celtic Myth, Dinosaurs, and Egypt databases.
- Enhancement: Split Horror Database into Bestiary, Blood Types, Undead, and Voodoo databases.
- Enhancement: Updated many Martial Arts styles and created new Martial Arts Style kits for all Styles.